Fast Access to Camera Frames
Posted: Thu Jul 14, 2016 2:26 pm
Hi,
I'm thinking of using RVMedia for my application for video capture from USB and IP cameras. The thing is I need fast access to the actual frames being captured, since I have to transfer these to 3D textures to build into another graphical framework.
Can you tell me if there is a solution to capture frame data in real-time, perhaps via an event e.g. OnNewFrame ? If not, would you be able to add this into the TRVCamera class or wherever appropriate?
Thanks
I'm thinking of using RVMedia for my application for video capture from USB and IP cameras. The thing is I need fast access to the actual frames being captured, since I have to transfer these to 3D textures to build into another graphical framework.
Can you tell me if there is a solution to capture frame data in real-time, perhaps via an event e.g. OnNewFrame ? If not, would you be able to add this into the TRVCamera class or wherever appropriate?
Thanks